SPEED BOAT
(game)
Brief description
Draw a boat on a whiteboard or sheet of paper. You would like the boat to really move fast. Unfortunately, the boat has a few anchors holding it back. The boat is your system, and the features that your customers don’t like are its anchor. Customers write what they don’t like on an index card and place it under the boat as an anchor. They can also estimate how much faster the boat will go if that anchor were cut and add that to the card. Estimates of speed are really estimates of pain. Customers can also annotate in the anchors created by other customers. When customers are finish posting their anchors, review each one, carefully confirming your understanding of what they want to see changed in the system. One variant of the game is to ask customers to add “engines”; which represents features that can “overpower” the anchors and enable the boat to move faster.